#include <windows.h>
#include <GL/gl.h>
#include "CWorld.h"
#include "CCamera.h"
#include "CMatrix3d.h"
#include "CVector3d.h"
Classes | |
class | cViewport |
cViewport describes a two-dimensional window for rendering an OpenGL scene. Basically this class encapsulates an OpenGL rendering context. Creating a window is left to the application programmer, since that will depend on the development environment that you're using. Once you have a window handle, use this class to bind it to an OpenGL context. More... |